Best way to unlock a bunch of stuff for GW2 for a newbie?

All your discussions about Massive Multiplayer Online Games
User avatar
[FnG] ElPietro
Posts: 1815
Joined: Fri May 14, 2004 8:14 pm
Location: Toronto, Canada
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie?

Postby [FnG] ElPietro » Tue Apr 17, 2012 5:17 pm

NM, after much search, found a guide on hero rune/insignias.

Didn't realize mob AI and spiking low health toons. So I guess if using a major on a hero you'd counter with some extra health on the weapon etc.

I'd think minion master would be good for a major as I think that allows an extra dood for him.
Image
I may not be the baddest dude, but the baddest dude calls me every morning to make sure we're still friends.

User avatar
[FnG] Da Kril
Site Admin
Posts: 9127
Joined: Fri Jun 11, 2004 12:30 am
Location: San Antonio, Texas (CDT)

Re: Best way to unlock a bunch of stuff for GW2 for a newbie?

Postby [FnG] Da Kril » Tue Apr 17, 2012 5:28 pm

[FnG] ElPietro wrote:I had finished Cantha on a couple of toons, but if my dervish wants a faction skill, the only way is for him to get to the quartermaster or whatev right?
Yes, Luxon/Kurzick/Asuran/Norn/Ebon Vanguard/Deldrimor/Sunspear/Lightbringer skills are per character.
(if you want a Lux/Kurz skill on your derv specifically, then your derv must walk the walk)

[FnG] ElPietro wrote:One thing that I am not understanding, is that all the hero builds I see, indicate putting a minor run on hero headgear. Is this simply to mitigate the -health aspect?
Yes and also they're doing the minimum that works, and the cheapest. (runing up something-teen heroes on 10 toons can be enormously expensive)

[FnG] ElPietro wrote:ust tryin to figure out why one wouldn't at least use a major, or now that things are cheap, superior. Seems like vitae everywhere else with a vigor rune is the other accepted norm, with survivor insignias from most of the builds I've seen.
This is correct — and it's pretty much how I do my heroes.

See this post here in Marksman's thread for more info.
The template I finally settled on (and I did this on all heroes) is:
example Protection Monk hero
head: anchorite's insig + maj Protection rune
chest: anchorite's insig + rune of vitae
hands: anchorite's insig + major vigor
legs: Survivor's insig + rune of vitae
feet: anchorites's insig + maj Divine Fav rune

example Minion Bomber Necromancer hero
head: minion master insig + maj Death Magic rune
chest: minion master insig + rune of vitae
hands: Bloodstained insig + major vigor
legs: Survivor's insig + rune of vitae
feet: minion master insig + maj Soul Reaping rune

:!: —> Also important: your monks/backline need to be set to 'avoid combat' and your casters need to be set to 'guard' on their hero control palettes. (If you haven't done this yet, you'll be delighted how "sane" your heroes suddenly become!)

The above works super fine, with the health hit mitigated by the various health buffs.
And my heroes can run devastating builds at a higher spec.

Note: putting Maj Vigor on everyone hurts like hell in the wallet, but necessary if you want to spec high, like I'm doing.


[FnG] ElPietro wrote:Ah, this edit wasn't there a moment ago. So does this mean my dervish can just skip all the missions and go to one that is closest to the factions area and start from there? If so then that's a great help.
I'm pretty sure your derv would need to have whatever mission town unlocked himself — not sure though, since I had everything unlocked before Embark Beach happened. Perhaps the only advantage is seasoned veterans to group with. sry :|

--k o-- :dizzy:
Image Image
Soon ALL movies will just be Liam Neeson yelling into a phone.

User avatar
[FnG] Da Kril
Site Admin
Posts: 9127
Joined: Fri Jun 11, 2004 12:30 am
Location: San Antonio, Texas (CDT)

Re: Best way to unlock a bunch of stuff for GW2 for a newbie?

Postby [FnG] Da Kril » Tue Apr 17, 2012 5:58 pm

Also, about Lux/Kurz (any special PvE-only) skills: they cannot be unlocked with tomes, heroes cannot use them. PvE only.

Acquire Lux/Kurz skills from:
Luxon Scavenger (Cavalon, or Guild Hall)
Kurzick Bureaucrat (House zu Heltzer, or Guild Hall)
Alliance battle arenas

Lux/Kurz skills cost 3,000 faction each. (Buying them gives 6,000 points in the Allegiance title track.
Actually, any time you turn in faction, it gets doubled toward your title... or more if it's a bonus weekend.)
To get these skills: Must be level-20 PvE toon. Must be at least a "Kurzick/Luxon Supporter" (rank 1; 100K faction)

--kril out-- :partyhat:
Image Image
Soon ALL movies will just be Liam Neeson yelling into a phone.

User avatar
[FnG] Da Kril
Site Admin
Posts: 9127
Joined: Fri Jun 11, 2004 12:30 am
Location: San Antonio, Texas (CDT)

Re: Best way to unlock a bunch of stuff for GW2 for a newbie?

Postby [FnG] Da Kril » Tue Apr 17, 2012 7:20 pm

Oh, and here's another very handy link with lots of answers to HoM questions.

Note: Having all campaigns grants the hero MOX and the Black Moa Chick miniature scavenger hunt. Mox is totally easy to get and dedicate (just walk outside).
The Moa Chick will take a while, but it's kinda fun.

Also, one more note on runing up heroes — yeah, I try to put max weapons with +5 armor and +30 more health on all of them.
Or if I get some max green drops like generic-profession staff with +30/+30 health, I'll throw that on them sometimes instead.
(That's a rule of thumb — if the build needs it, I may equip them with +5 energy/+5 armor or +5 e/+30 health.)

Now really out,
--owt-- :ninja:
Image Image
Soon ALL movies will just be Liam Neeson yelling into a phone.

User avatar
[FnG] ElPietro
Posts: 1815
Joined: Fri May 14, 2004 8:14 pm
Location: Toronto, Canada
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie?

Postby [FnG] ElPietro » Tue Apr 17, 2012 9:22 pm

[FnG] Da Kril wrote:Also, about Lux/Kurz (any special PvE-only) skills: they cannot be unlocked with tomes, heroes cannot use them. PvE only.

Acquire Lux/Kurz skills from:
Luxon Scavenger (Cavalon, or Guild Hall)
Kurzick Bureaucrat (House zu Heltzer, or Guild Hall)
Alliance battle arenas

Lux/Kurz skills cost 3,000 faction each. (Buying them gives 6,000 points in the Allegiance title track.
Actually, any time you turn in faction, it gets doubled toward your title... or more if it's a bonus weekend.)
To get these skills: Must be level-20 PvE toon. Must be at least a "Kurzick/Luxon Supporter" (rank 1; 100K faction)

--kril out-- :partyhat:


Aha! So...if I can buy faction stuffs at the guild hall, this may solve the problem! The skillz are character based, but faction is account-based, so could I not simply farm faction on one of my canthan toons, get the title and plug it into HoM with them, while buying up all the goodies with my Dervish who's never set foot in either faction areas?

You can tell I REALLY want to run the cantha campaign on my derv can't you...
Image

I may not be the baddest dude, but the baddest dude calls me every morning to make sure we're still friends.

User avatar
[FnG] Da Kril
Site Admin
Posts: 9127
Joined: Fri Jun 11, 2004 12:30 am
Location: San Antonio, Texas (CDT)

Re: Best way to unlock a bunch of stuff for GW2 for a newbie?

Postby [FnG] Da Kril » Tue Apr 17, 2012 10:25 pm

[FnG] ElPietro wrote:Aha! So...if I can buy faction stuffs at the guild hall, this may solve the problem! The skillz are character based, but faction is account-based, so could I not simply farm faction on one of my canthan toons, get the title and plug it into HoM with them, while buying up all the goodies with my Dervish who's never set foot in either faction areas?
Yes, you can do that.
The first thing you need to do is check where your faction is (what is your cap? is it full?), and what rank you have on Friend of the Luxons/Kurzicks title(s).
Then you will know what you need — turn in 10K to get "Befriending the Luxons (Kurzicks)" done and increase your faction cap, or maybe you've already passed 100K and can go buy faction skills right now.

[FnG] ElPietro wrote:You can tell I REALLY want to run the cantha campaign on my derv can't you...
LOL! I may be sensing a certain, hmm... reluctance or perhaps hesitation.

--k o--
Image Image
Soon ALL movies will just be Liam Neeson yelling into a phone.

User avatar
[FnG] Torgo 3000
Site Admin
Posts: 3433
Joined: Wed Apr 21, 2004 6:03 am
Location: Where Torgo goes, nothin' grows.
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] Torgo 3000 » Thu Apr 19, 2012 3:15 pm

Kril's doing a MAH-valous job posting suggestions.

I found a couple more guides that are pretty helpful for HoM.

Massively's guide to Hall of Monuments.
Another GW Guru guild to Hall of Monuments "from scratch."
Buying your way to 30/50. (I have a bit of money I will never, ever use, so I'm happy to help Nihilist and EP in this regard, too.)

Skimming through these, it seems to me after chatting last night that EP is doing some things the hard way. For instance, it looks pretty easy to get 30 points without needing Drunkard, Party Animal, etc. My bad for encouraging him in this direction - it is not really necessary, as there are easier statues to get.

I'll try to be online later again tonight, and can drop off some materials (money, heroes...). I'll also farm some Cloths of the Brotherhood, an easy way to get some statues for unlocked heroes. The mission that awards those is easier with more humans, by the way, and each player earns a cloth, making the whole process faster.
Image
Image

User avatar
[FnG] Nihilist
Posts: 1850
Joined: Fri Aug 20, 2004 10:12 pm
Location: 127.0.0.1
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] Nihilist » Thu Apr 19, 2012 3:53 pm

Much appreciated, seeing as I am very much behind the bellcurve.

I'm currently working on playing through the normal mode campaigns. Just got up to the stupid Turtle Escort mission last night, but didn't have time to fully knock it out.
Have you blamed Kril lately?

User avatar
[FnG] ElPietro
Posts: 1815
Joined: Fri May 14, 2004 8:14 pm
Location: Toronto, Canada
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] ElPietro » Thu Apr 19, 2012 10:30 pm

[FnG] Da Kril wrote:Dervishes have been extensively retooled by ANet, and they are actually quite powerful now.

[Build=Wile Bill's Cuisinart;OgGjkqrK7SjemXfbaXNX7gibieA]
(plus stat boni from your hat and armor)

^That will tear THREE complete new assholes in anything you touch with it. :thumbup:

--kril out--

Lol, I just re-read the skills on here and compared them to my bar.

This build is out of date on about half the skills. All to the detriment of damage output. Oh well, at least the faction skills are an option now anyway.
Image

I may not be the baddest dude, but the baddest dude calls me every morning to make sure we're still friends.

User avatar
[FnG] Da Kril
Site Admin
Posts: 9127
Joined: Fri Jun 11, 2004 12:30 am
Location: San Antonio, Texas (CDT)

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] Da Kril » Fri Apr 20, 2012 1:48 am

[FnG] ElPietro wrote:Lol, I just re-read the skills on here and compared them to my bar. This build is out of date on about half the skills.
No no — it's the definitions in our FnG Forum GW code that are out of date (not sure why; they're supposed to update automatically). :confused13:
The build is from Dec. 2011, totally current and lethal. I promise.

[FnG] ElPietro wrote:All to the detriment of damage output.
No, look again.

The Feb. 2011 Dervish update radically changed a bunch of stuff and also buffed many things.
They changed Mysticism to "reduces cost of enchants 4%" and "+1 armor" for each rank.
It's also where those enchant tear-down combos you mentioned came in.

Anyhoo, case in point: Vow of Strength
Used to be: For 20 seconds your attacks deal 35 PERCENT more damage to foes not suffering any condition.
Now is: For 15 seconds, whenever you attack a foe with a scythe, you DEAL 22-23 (in this case) ACTUAL slashing damage to all adjacent foes.

Previously, was just a percentage tacked onto a hit. (35% of 9-41 is never going to be 20+ extra dam)
If you missed, were blocked, or the foe had a condition — NOTHING happened. Useless skill.

NOW, it's actual damage, whether you hit or not, or even if you're blocked! :shock:
You only need to attack. (If you do hit, it stacks of course.)

Also, now you can deal out conditions without worrying about self-nerfing your own elite skill.
(for me, the 'condition' bit made the skill completely stupid, in its old form.) Overall, big buff.

ANet explained the buff: "To support Dervish presence in elite areas, we changed Vow of Strength to be more like Hundred Blades."


Aura of Holy Might
Used to be: All nearby foes take 40-50 holy dam. For 20 secs, you deal +20–32% more dam with scythe. When it ends, all nearby foes get popped for 40-50 holy dam again.
Now is: For 45 seconds, whenever you lose a Dervish enchantment, adjacent foes take 25 (in this case) holy damage.

ANet: "Aura of Holy Might skill now enhances teardown enchantments by adding damage on removal."

So this one is about the same overall dam, just functions differently, in order to encourage that tear-down mechanic.


Sand Shards
was totally stupid previously ("Ends if you use an attack skill" — Eff that.)
Was: Assuming you didn't turn it off yourself, you'd do 170 earth dam to nearby foes if they don't kite.
Now is: Deals 50 (in this case) earth damage to all other adjacent foes when you hit with scythe. Ends after 4 hits (in this case).
That's 200 earth dam now. Not huge, but still a buff.
And if there are plenty foes, it almost HAS to hit something, thus more reliable. (kiting won't help them)

TL;DR: I won't go into the rest, but godz, look at Eremite's attack — also tied to the tear-down, but a large buff.

hth,
--kril out-- :mrgreen:
Image Image
Soon ALL movies will just be Liam Neeson yelling into a phone.

User avatar
[FnG] ElPietro
Posts: 1815
Joined: Fri May 14, 2004 8:14 pm
Location: Toronto, Canada
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] ElPietro » Fri Apr 20, 2012 4:55 am

I actually redid my build, still vow of strength, but a bit different.

It's almost too quick at killing. I usually just run into as large a group of mobs, or two groups, and spam, usually by the third click there's maybe one mob left.

Not sure how to make it all fancy to display for you, but this is it if you care to look or not. OgCjkyrKLSmXfbXXaXNXOXib2kA
Image

I may not be the baddest dude, but the baddest dude calls me every morning to make sure we're still friends.

User avatar
[FnG] Torgo 3000
Site Admin
Posts: 3433
Joined: Wed Apr 21, 2004 6:03 am
Location: Where Torgo goes, nothin' grows.
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] Torgo 3000 » Sat Apr 21, 2012 5:22 am

I scored a couple of armbraces for tormented weapons - I figured one for EP, one for Nihilist. I'm out of town for a couple of days (son has out of town basketball tourney this weekend), but should be back on Monday - holler if you want a tormented weapon for your HoM, and we can meet up then. :D
Image
Image

User avatar
[FnG] Nihilist
Posts: 1850
Joined: Fri Aug 20, 2004 10:12 pm
Location: 127.0.0.1
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] Nihilist » Sat Apr 21, 2012 7:33 am

Not even sure what that means, but thanks. :D

Seeing as you are not in the FnG guild, what's your dood's name? I'll add you to friends list so I can see you.
Have you blamed Kril lately?

User avatar
[FnG] Da Kril
Site Admin
Posts: 9127
Joined: Fri Jun 11, 2004 12:30 am
Location: San Antonio, Texas (CDT)

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] Da Kril » Sat Apr 21, 2012 8:51 am

[FnG] Nihilist wrote:Not even sure what that means, but thanks. :D
Tormented Weapons are the leet beyond the elite — super-rare, high-value weaps gear in GW's end-game. They are REALLY expensive in terms of time and/or money (usually both).
(You turn in the really-hard-to-get Armbrace of Truth to score a Tormented Weapon, in the end-game of Nightfall)
Btw, I have no Tormented weapons, so I'm wondering why Troogo isn't Armbracing ME up... ? :tease:

Tormented weapons have some of the best-designed skins in the game and are often cleverly animated.

Tormented Scythe



--kril out-- :mrgreen:
Image Image
Soon ALL movies will just be Liam Neeson yelling into a phone.

User avatar
[FnG] ElPietro
Posts: 1815
Joined: Fri May 14, 2004 8:14 pm
Location: Toronto, Canada
Contact:

Re: Best way to unlock a bunch of stuff for GW2 for a newbie

Postby [FnG] ElPietro » Sat Apr 21, 2012 7:59 pm

Definitely interested! :D

Quick question, are boss drop rates on hard mode a lot higher?

There is a scythe from a nightfall boss that is pefect for what I'm looking for, just wondering if I should be hard moding it to increase the rate.

So far, I haven't found it much more challenging on hard mode than regular. Maybe my hero builds are OP enough to get me through dunno.

I can still run into a huge group of mobs on my own and watch everything die in a few seconds.

I ended up vanquishing ferdale which took a bit, but was decent for faction gain.
Image

I may not be the baddest dude, but the baddest dude calls me every morning to make sure we're still friends.


Return to “MMO Gaming”

Who is online

Users browsing this forum: No registered users and 3 guests