Maguuma for NA

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[FnG] Torgo 3000
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Re: Maguuma for NA

Postby [FnG] Torgo 3000 » Tue Aug 28, 2012 11:29 pm

I can send invitations to FDG, but I'm not a member of the FnG guild yet. So, to that end, could someone invite "Troog" please?

I believe server transfers are free, at least for now. You can only have one home server at a time, though. You can be a member of any number of guilds, but can only represent one at a time. You can represent any of your guilds on whichever server you're on. There will be free guesting on any server. Free permanent transfers will eventually go away, and transfers will cost gems (real money); but guesting will always be free.
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Re: Maguuma for NA

Postby [FnG] Unholy Eve » Tue Aug 28, 2012 11:58 pm

Torgo consider it done my friend :D

Edit: ake take a short while as my world transfer from 4 hours ago is finally being processed

Edit2: With the guild list playing up I'm not sure if the request has gone through correctly
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[FnG] Torgo 3000
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Re: Maguuma for NA

Postby [FnG] Torgo 3000 » Wed Aug 29, 2012 6:40 am

I got the invitation! Joined, even.

Witt and Kril are invited to FDG as well. Lemme know if anyone else is planning to play in NA prime time and would like to have access to FDG. No risk - I will invite anyone.
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Re: Maguuma for NA

Postby [FnG] Malvos » Wed Aug 29, 2012 5:29 pm

I could use an invite to the FnG guild (already part of the FDG). Character is Malvos Rooted.

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[FnG] Da Kril
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Re: Maguuma for NA

Postby [FnG] Da Kril » Wed Aug 29, 2012 5:45 pm

... so you're reading "Roots" right now?

:razz:
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Soon ALL movies will just be Liam Neeson yelling into a phone.

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Re: Maguuma for NA

Postby [FnG] Unholy Eve » Wed Aug 29, 2012 5:55 pm

It has been done
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Re: Maguuma for NA

Postby [FnG] Malvos » Wed Aug 29, 2012 7:07 pm

[FnG] Da Kril wrote:... so you're reading "Roots" right now?

:razz:

Actually it's the Ender's Game series, there is an alien species that transforms into trees when they die so I thought it was a good fit for my Sylvari ranger.

My ranger for GW1 was from the characters in Feist's Magician.

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Re: Maguuma for NA

Postby [FDG]Sundae » Sun Sep 02, 2012 5:38 am

Maguuma is pretty strong in PvP. We're not as good as Henge of Denravi, but eh. Hard to compete with DOaC guys. :lol:

Anyone need FDG invites for the Maguuma server while I'm here? All are welcome.

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Re: Maguuma for NA

Postby [FnG] Unholy Eve » Sun Sep 02, 2012 12:06 pm

Aurora Glade is also mid table in WvWvW but we can't go up against Whiteside or Augury Rock, they're too strong for us at the moment. I't also hasn't helped that our WvWvW players don't act as a group unit yet so they get slaughtered by the invaders.

Me and Hanno proved a point to the server by grabbing 3 other people partying up and sneaking from our spawn through the lake and down one of the rivers to the southern most supply camp (deep in enemy territory at this point) and capped it from the stronger team as they forced their way up the west side of the map.

It's easier with a good team.
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Re: Maguuma for NA

Postby [FDG]Sundae » Mon Sep 03, 2012 7:28 pm

Maguuma just rolled its two opponents. :lol:

Seriously, the only team to even cause us the tiniest bit of grief was Henge of Denravi, and I'm thinking that might even have been the Keep bug hitting us. They were going to win, no question, but we were a bit confused as to how they had 200,000 points within the first two hours after teams were reset. :lol: Should probably have been much closer than it was.

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Re: Maguuma for NA

Postby [FnG] Unholy Eve » Mon Sep 03, 2012 10:40 pm

200,000 points means the servers bugged at 00:00 and didnt reset, one of the servers we faced had over 350,000 points.

Aurora Glade is mid table for WvWvW but we could be better if the map followed orders better.
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Re: Maguuma for NA

Postby [FDG]Sundae » Tue Sep 04, 2012 7:59 pm

:lol:

One of our last opponents, Sorrow's Furnace, is calling for WvW nerfs after we trashed them this week. :lmao: They want to block points from being scored on NA servers after prime-time ends.

Not happening. We only specifically recruited Oceanic guilds to Maguuma for that exact reason. :D

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Re: Maguuma for NA

Postby [FnG] Unholy Eve » Tue Sep 04, 2012 8:35 pm

haha nothing wrong with that at all.

Since the matches are for 24 hours at the moment other servers have plenty time to play catch up.
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Re: Maguuma for NA

Postby [FnG] Nihilist » Wed Sep 05, 2012 1:10 am

[FDG]Sundae wrote:Maguuma just rolled its two opponents. :lol:

Seriously, the only team to even cause us the tiniest bit of grief was Henge of Denravi, and I'm thinking that might even have been the Keep bug hitting us. They were going to win, no question, but we were a bit confused as to how they had 200,000 points within the first two hours after teams were reset.


Henge has a massive WvW alliance presence, the Titan Alliance. I know because I'm in it.

We've walloped everyone so far with massive victory scores, including two other servers with large alliances.

Unfortunately, we've been a victim of our own success; people are free transferring over to get in on the "winning server", so we're sitting in 5-9 hour WvW queues daily. :(
Have you blamed Kril lately?

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Re: Maguuma for NA

Postby [FnG] Unholy Eve » Wed Sep 05, 2012 9:41 am

Wow 5-9 hours is some time, were complaining at the current 30-60+ minutes to gain access on Aurora.
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