FnG Guild "Rules" and Guidelines (Please Read!)

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Do the Current Members of the Community approve of the Rules set up for the Guild? (Below)

Yes I approve
No I do Not
No votes
Abstain Vote
Total votes: 25

[FnG] PunchOut.nl
Posts: 356
Joined: Tue Oct 12, 2004 1:18 pm
Location: Amersfoort, Holland

Postby [FnG] PunchOut.nl » Wed May 04, 2005 2:34 pm

Thread locked.... oh forgot I ain't an admin :D !

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[FnG] Torgo 3000
Site Admin
Posts: 3433
Joined: Wed Apr 21, 2004 6:03 am
Location: Where Torgo goes, nothin' grows.

Postby [FnG] Torgo 3000 » Mon May 09, 2005 5:48 am

One quick bit of (toothless) advice: Since the FnG Guild carries the FnG name -- "brand" if you will -- We need to keep true to the FnG ideals. I trust that ought to go without saying, but as I love the sound of my fingers on my keyboard, I had to post it.

(Personal note -- I'm thinking more and more of joining in on this ... seems like a lot of fun! Personally, I'd prefer an anarcho-syndicalist approach to guild leadership....)

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[FnG] SouLCatcheR
Posts: 833
Joined: Sun Jul 04, 2004 10:21 pm
Location: Indiana, USA

Postby [FnG] SouLCatcheR » Tue May 17, 2005 2:48 am

Sounds like a plan to me. I barely have enough time to game, much less worry about guild politics and such so bring on the bread and circuses.

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Posts: 2179
Joined: Sat Dec 13, 2003 9:54 pm
Location: uk

Postby OddJobRob » Thu Jul 28, 2005 9:47 pm

:) i dont even have the game yet but i say rotten for leader. After all he and his friends pay to start the guild. I dont think they are going to kick people for no reason or silly reason. Aslong as its fun why bother with who is leader :) sure help people and i know as leader you have to help people but sure isnt that wrote in the rules that we should help people. But aslong as we are all helping people i think that we can all get along nicely and be sure emu has are best intention in mind EMU FOR PRESDENT

-OddJobRob Out-

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[FnG] Seraph
Posts: 1353
Joined: Wed Apr 20, 2005 4:41 am
Location: Kingston, Canada

Postby [FnG] Seraph » Sun Aug 07, 2005 4:04 pm

I would say that if any of them abuse their power in any way, then we should relook at this. Until that happens, I think it may just be better to listen to all of us, and just play the game.

Posts: 2
Joined: Mon Jan 28, 2008 10:44 pm

Guild rules

Postby ntunecatu » Tue Jan 29, 2008 10:40 pm

I think that rules are not hard to follow and i agree with them totally.:)
I think that i'll have a lot of fun if i'll be accepted in guild :)
BTW If someone will see my profile will notice that i'm quite old but i have a young soul and mind (that's not allways good for me :)) )

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[FnG] spim
Posts: 2257
Joined: Wed Jun 30, 2004 2:28 am
Location: OMG WHERE AM I ??!!

Re: Guild rules

Postby [FnG] spim » Tue Jan 29, 2008 11:22 pm

ntunecatu wrote:... notice that i'm quite old b...


uh huh ... old

so NOT old to us

welcome and hope you enjoy
Hey, Hawking! ... I got your "Dark Matter" right here, pal!

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[FnG] Yasmin
Site Admin
Posts: 2346
Joined: Sat Jan 31, 2004 8:28 am
Location: The Netherlands

Re: Guild rules

Postby [FnG] Yasmin » Tue Jan 29, 2008 11:33 pm

ntunecatu wrote:... notice that i'm quite old b...


I would't say that to often ntunecatu, you'll make some of us feel. . . . :greyguy:

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