Oblivion - OBMM

The place to talk about any other games that the clan doesn't currently play or just the place to talk about other games in general.
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[FnG] Unholy Eve
Posts: 1009
Joined: Thu Aug 09, 2007 8:37 pm
Location: Blyth, Newcastle

Oblivion - OBMM

Postby [FnG] Unholy Eve » Sun Jun 14, 2009 8:21 pm

Well I hunted out my copy of Oblivion the other night and started to down load quite a few mods, I extracted and put them all in the data folder as normal but when I play the game I crash out every know and then which is quite annoying :gripe:

I then decided to download OBMM and although I have no idea what im doing with it I did manage to find and use the conflict tool and found that almost every rom was conflicting with something else.

Does anyone have any ideas what I can do to stop everything confliting or how to use OBMM a little bit ?


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Gothelittle Rose
Posts: 234
Joined: Wed Aug 01, 2007 11:55 pm
Location: Mirkwood

Re: Oblivion - OBMM

Postby Gothelittle Rose » Tue Dec 15, 2009 7:44 pm

Open TES Construction Kit. Load in Oblivion, any expansions, and all mods. Sort them out. Save them as a single mod. Use that single mod instead of all the others.

Always worked for me. :)
"Who are you, yourself, alone and nameless?" - Tom Bombadil

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